Harry's Original Trenton Quoits Rules

Harry's Original Trenton Quoits Rules

These rules come with every Harry's Original Trenton Quoits Set.

As with the origin of horseshoes, the origin of quoit pitching is uncertain. It is possible that quoits, as well as horseshoes, may also trace their lineage back to the ancient Greek spot of discus throwing. Quoits, as we know it today, was very popular in England and played by nobility, as well as commoners. The English brought the game to American shorts. Today, horseshoes is more popular in the United States but there was a time when quoits was its rival. From all collected data, it is found that Trenton, NJ led the U.S. in the growth of quoits. 

The game is played by throwing rings or quoits at stakes set apartment in the ground. Points are scored according to accuracy. 

The playing court is somewhat similar to the one used in pitching horseshoes. The stakes are set 21" apart. The stakes extend 4" above the surface and are perpendicular to the surface. Stakes are 1" in diameter and are made of steel, wood or hard plastic. Steel stakes are used with outdoor quoits and are driven into the level ground. When indoor quoits are used, the stakes may be supported by a one inch wood base. 

Outdoor quoits are iron rings. Indoor quoits are generally made of rope; however, rubber is also frequently used to make quoits. Traditional regulation outdoor iron quoits are circular in shape, flat on the bottom, and have a round surface on the top. The total diameter is 9" with the hole in the center being 4" in diameter. Iron quoits are also made similar in shape to rope quoits. Rope quoits are made of material 3/4" in diameter with the finished product being a ring with a diameter of 6". 

Either singles or doubles may be played. In doubles, the partners of a team are located opposite of each other, one at each end of the court. Players remain in their respective end of the court and do not rotate in any manner. The first team to shoot is decided by a quoit flip. Teams choose either flat or rounded side (like heads or tails in a coin toss). After the flip is over, the game commences. Players pitch four quoits alternately. The losing players have the option of being first for the next turn. Digging in the dirt is not allowed, but brush-offs are allowed.


  • One point for the closest ring
  • Two points for the two rings closer than any of the opponents
  • Two points for a "ringer" 
  • One point for a "leaner"
  • Equals tie and no points are rewarded


  • One distracts one's opponent
  • One moves the rings before the inning is completed
  • One steps over the foul line when tossing the ring


  • The quoit is help with the fingers and thumb
  • The player should release the quoit slowly and follow through
  • The player should aim for the top of the stakes so that when the quoit strikes it, the trailing edge will make contact about one inch down the stake

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